﻿<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
  <asset>
    <created>0001-01-01T00:00:00</created>
    <modified>0001-01-01T00:00:00</modified>
    <unit name="meter" meter="1"/>
<up_axis>Y_UP</up_axis>

  </asset>
  <library_images />
  <library_materials>
    <material id="ID1" name="DefaultMaterial">
      <instance_effect url="#ID0" />
    </material>
    <material id="mat_ID4" name="metalMedium">
      <instance_effect url="#ID3" />
    </material>
  </library_materials>
  <library_effects>
    <effect id="ID0">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.500000 0.500000 0.500000 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
    <effect id="ID3">
      <profile_COMMON>
        <technique sid="COMMON">
          <phong>
            <emission>
              <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
            </emission>
            <ambient>
              <color sid="ambient">0.000000 0.000000 0.000000 1.000000</color>
            </ambient>
            <diffuse>
              <color sid="diffuse">0.368627 0.466667 0.466667 1.000000</color>
            </diffuse>
            <specular>
              <color sid="specular">0.500000 0.500000 0.500000 1.000000</color>
            </specular>
            <shininess>
              <float>50</float>
            </shininess>
            <index_of_refraction>
              <float>1</float>
            </index_of_refraction>
          </phong>
        </technique>
      </profile_COMMON>
    </effect>
  </library_effects>
  <library_geometries>
    <geometry id="ID5">
      <mesh>
        <source id="ID6">
          <float_array id="ID7" count="240">0.034641 0.000000 0.020000 0.024515 0.015000 0.025846 0.034641 0.000000 0.060000 0.024515 0.015000 0.054154 0.024515 0.015000 0.054154 0.132264 0.087734 0.054154 0.014390 0.030000 0.048308 0.122138 0.102734 0.048308 -0.132264 0.087734 0.054154 -0.132264 0.087734 0.025846 -0.024515 0.015000 0.054154 -0.024515 0.015000 0.025846 -0.024515 0.015000 0.025846 -0.132264 0.087734 0.025846 -0.014390 0.030000 0.031692 -0.122138 0.102734 0.031692 -0.122138 0.102734 0.031692 -0.122138 0.102734 0.048308 -0.014390 0.030000 0.031692 -0.014390 0.030000 0.048308 -0.024515 0.015000 0.054154 -0.014390 0.030000 0.048308 -0.132264 0.087734 0.054154 -0.122138 0.102734 0.048308 0.132264 0.087734 0.025846 0.122138 0.102734 0.031692 0.132264 0.087734 0.054154 0.122138 0.102734 0.048308 0.024515 0.015000 0.025846 0.014390 0.030000 0.031692 0.132264 0.087734 0.025846 0.122138 0.102734 0.031692 0.024515 0.015000 0.054154 0.024515 0.015000 0.025846 0.132264 0.087734 0.054154 0.132264 0.087734 0.025846 -0.132264 0.087734 0.025846 -0.132264 0.087734 0.054154 -0.122138 0.102734 0.031692 -0.122138 0.102734 0.048308 0.014390 0.030000 0.031692 0.014390 0.030000 0.048308 0.122138 0.102734 0.031692 0.122138 0.102734 0.048308 0.000000 0.000000 0.000000 -0.034641 0.000000 0.020000 0.000000 0.030000 0.023384 -0.024515 0.015000 0.025846 -0.014390 0.030000 0.031692 0.034641 0.000000 0.020000 0.000000 0.000000 0.000000 0.024515 0.015000 0.025846 0.000000 0.030000 0.023384 0.014390 0.030000 0.031692 0.000000 0.000000 0.080000 0.034641 0.000000 0.060000 0.000000 0.030000 0.056616 0.024515 0.015000 0.054154 0.014390 0.030000 0.048308 -0.034641 0.000000 0.020000 -0.034641 0.000000 0.060000 -0.024515 0.015000 0.025846 -0.024515 0.015000 0.054154 -0.034641 0.000000 0.060000 0.000000 0.000000 0.080000 -0.024515 0.015000 0.054154 0.000000 0.030000 0.056616 -0.014390 0.030000 0.048308 -0.034641 0.000000 0.060000 -0.034641 0.000000 0.020000 0.000000 0.000000 0.080000 0.000000 0.000000 0.000000 0.034641 0.000000 0.060000 0.034641 0.000000 0.020000 -0.014390 0.030000 0.031692 -0.014390 0.030000 0.048308 0.000000 0.030000 0.023384 0.000000 0.030000 0.056616 0.014390 0.030000 0.031692 0.014390 0.030000 0.048308</float_array>
          <technique_common>
            <accessor count="80" source="#ID7" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID8">
          <float_array id="ID9" count="240">0.828834 0.559494 0.000000 0.828834 0.559494 0.000000 0.828834 0.559494 0.000000 0.828834 0.559494 0.000000 -0.171980 0.254771 0.951585 -0.171980 0.254771 0.951585 -0.171980 0.254771 0.951585 -0.171980 0.254771 0.951585 -0.559494 -0.828834 0.000000 -0.559494 -0.828834 0.000000 -0.559494 -0.828834 0.000000 -0.559494 -0.828834 0.000000 0.171980 0.254771 -0.951585 0.171980 0.254771 -0.951585 0.171980 0.254771 -0.951585 0.171980 0.254771 -0.951585 0.559494 0.828834 0.000000 0.559494 0.828834 0.000000 0.559494 0.828834 0.000000 0.559494 0.828834 0.000000 0.171980 0.254771 0.951585 0.171980 0.254771 0.951585 0.171980 0.254771 0.951585 0.171980 0.254771 0.951585 0.828834 0.559494 0.000000 0.828834 0.559494 0.000000 0.828834 0.559494 0.000000 0.828834 0.559494 0.000000 -0.171980 0.254771 -0.951585 -0.171980 0.254771 -0.951585 -0.171980 0.254771 -0.951585 -0.171980 0.254771 -0.951585 0.559494 -0.828834 0.000000 0.559494 -0.828834 0.000000 0.559494 -0.828834 0.000000 0.559494 -0.828834 0.000000 -0.828834 0.559494 0.000000 -0.828834 0.559494 0.000000 -0.828834 0.559494 0.000000 -0.828834 0.559494 0.000000 -0.559494 0.828834 0.000000 -0.559494 0.828834 0.000000 -0.559494 0.828834 0.000000 -0.559494 0.828834 0.000000 -0.414417 0.559494 -0.717791 -0.414417 0.559494 -0.717791 -0.414417 0.559494 -0.717791 -0.414417 0.559494 -0.717791 -0.414417 0.559494 -0.717791 0.414417 0.559494 -0.717791 0.414417 0.559494 -0.717791 0.414417 0.559494 -0.717791 0.414417 0.559494 -0.717791 0.414417 0.559494 -0.717791 0.414417 0.559494 0.717791 0.414417 0.559494 0.717791 0.414417 0.559494 0.717791 0.414417 0.559494 0.717791 0.414417 0.559494 0.717791 -0.828834 0.559494 0.000000 -0.828834 0.559494 0.000000 -0.828834 0.559494 0.000000 -0.828834 0.559494 0.000000 -0.414417 0.559494 0.717791 -0.414417 0.559494 0.717791 -0.414417 0.559494 0.717791 -0.414417 0.559494 0.717791 -0.414417 0.559494 0.717791 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000</float_array>
          <technique_common>
            <accessor count="80" source="#ID9" stride="3">
              <param name="X" type="float" />
              <param name="Y" type="float" />
              <param name="Z" type="float" />
            </accessor>
          </technique_common>
        </source>
        <source id="ID10">
          <float_array id="ID11" count="160">0.787402 -0.763049 1.017559 -0.050541 2.362205 -0.763049 2.132047 -0.050541 -1.328971 0.080272 -5.503407 3.041544 -0.895748 0.690975 -5.070185 3.652248 -2.132047 6.248490 -1.017559 6.248490 -2.132047 1.130380 -1.017559 1.130380 -0.768816 0.869909 -4.943253 3.831181 -0.335594 1.480612 -4.510030 4.441885 1.247717 6.248490 1.901890 6.248490 1.247717 1.130380 1.901890 1.130380 1.328971 0.080272 0.895748 0.690975 5.503407 3.041544 5.070185 3.652248 1.017559 -0.050541 1.247717 0.661967 2.132047 -0.050541 1.901890 0.661967 0.768816 0.869909 0.335594 1.480612 4.943253 3.831181 4.510030 4.441885 2.132047 1.130380 1.017559 1.130380 2.132047 6.248490 1.017559 6.248490 -1.017559 -0.050541 -2.132047 -0.050541 -1.247717 0.661967 -1.901890 0.661967 -1.247717 1.130380 -1.901890 1.130380 -1.247717 6.248490 -1.901890 6.248490 0.000000 0.000000 -1.574803 0.000000 -0.460315 1.425017 -1.344646 0.712508 -1.114488 1.425017 1.574803 0.000000 0.000000 0.000000 1.344646 0.712508 0.460315 1.425017 1.114488 1.425017 1.574803 -1.526099 0.000000 -1.526099 1.114488 -0.101082 0.230157 -0.813591 0.460315 -0.101082 -0.787402 -0.763049 -2.362205 -0.763049 -1.017559 -0.050541 -2.132047 -0.050541 0.000000 -1.526099 -1.574803 -1.526099 -0.230157 -0.813591 -1.114488 -0.101082 -0.460315 -0.101082 1.363819 2.362205 1.363819 0.787402 0.000000 3.149606 0.000000 0.000000 -1.363819 2.362205 -1.363819 0.787402 -0.566531 1.247717 -0.566531 1.901890 0.000000 0.920630 0.000000 2.228976 0.566531 1.247717 0.566531 1.901890</float_array>
          <technique_common>
            <accessor count="80" source="#ID11" stride="2">
              <param name="X" type="float" />
              <param name="Y" type="float" />
            </accessor>
          </technique_common>
        </source>
        <vertices id="ID12">
          <input semantic="POSITION" source="#ID6" />
        </vertices>
        <triangles count="44" material="mat_ID4">
          <input offset="0" semantic="VERTEX" source="#ID12" />
          <input offset="1" semantic="NORMAL" source="#ID8" />
          <input offset="2" semantic="TEXCOORD" source="#ID10" />
          <p>0 0 0 1 1 1 2 2 2 3 3 3 2 2 2 1 1 1 4 4 4 5 5 5 6 6 6 7 7 7 6 6 6 5 5 5 8 8 8 9 9 9 10 10 10 11 11 11 10 10 10 9 9 9 12 12 12 13 13 13 14 14 14 15 15 15 14 14 14 13 13 13 16 16 16 17 17 17 18 18 18 19 19 19 18 18 18 17 17 17 20 20 20 21 21 21 22 22 22 23 23 23 22 22 22 21 21 21 24 24 24 25 25 25 26 26 26 27 27 27 26 26 26 25 25 25 28 28 28 29 29 29 30 30 30 31 31 31 30 30 30 29 29 29 32 32 32 33 33 33 34 34 34 35 35 35 34 34 34 33 33 33 36 36 36 37 37 37 38 38 38 39 39 39 38 38 38 37 37 37 40 40 40 41 41 41 42 42 42 43 43 43 42 42 42 41 41 41 44 44 44 45 45 45 46 46 46 47 47 47 46 46 46 45 45 45 48 48 48 46 46 46 47 47 47 49 49 49 50 50 50 51 51 51 52 52 52 51 51 51 50 50 50 53 53 53 51 51 51 52 52 52 54 54 54 55 55 55 56 56 56 57 57 57 56 56 56 55 55 55 58 58 58 56 56 56 57 57 57 59 59 59 60 60 60 61 61 61 62 62 62 61 61 61 60 60 60 63 63 63 64 64 64 65 65 65 66 66 66 65 65 65 64 64 64 67 67 67 65 65 65 66 66 66 68 68 68 69 69 69 70 70 70 71 71 71 70 70 70 69 69 69 72 72 72 70 70 70 71 71 71 73 73 73 72 72 72 71 71 71 74 74 74 75 75 75 76 76 76 77 77 77 76 76 76 75 75 75 78 78 78 76 76 76 77 77 77 79 79 79 78 78 78 77 77 77 </p>
        </triangles>
      </mesh>
    </geometry>
  </library_geometries>
  <library_visual_scenes>
    <visual_scene id="ID2">
      <node id="ID13" name="televisionAntenna">
        <matrix>1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix>
        <instance_geometry url="#ID5">
          <bind_material>
            <technique_common>
              <instance_material symbol="mat_ID4" target="#mat_ID4" />
            </technique_common>
          </bind_material>
        </instance_geometry>
      </node>
    </visual_scene>
  </library_visual_scenes>
  <scene>
    <instance_visual_scene url="#ID2" />
  </scene>
</COLLADA>